Hi
I have been working on this idea for quite some time now and I think I have finally pulled it off.
The deck is based around getting as many of my Opponents cards in the Lost Zone as possible, although this may sound difficult as the Lost Zone is not a game mechanic most people try and run by, it seems quite easy. It can really destroy your opponents game plan and make your game so much fun.
Onto the list
Pokemon: 23
1 Absol G Lv.X SV
3 Absol G SV
2 Garchomp C Lv.X SV
2 Garchomp C SV
1 Palkia G Lv.X Pt
2 Palkia G Pt
3 Uxie LA
3 Mesprit LA
2 Unown G GE
1 Toxicroak G Promo
1 Drifblim FB SV
1 Azelf LA
1 Crobat G Pt
Trainers: 26
4 Rosanne's Research
3 Bebe's Search
2 Night Maintenance
2 Warp Point
4 Energy Gain
3 Power Spray
4 Poke Turn
3 SP Radar
1 Champion's Room
Energy: 11
4 Special Darkness
3 Basic Darkness
2 Water
2 Psychic
Strategy
Just a rough strategy as I don't want to give too much away. Main Attacker is Absol G Lv.X, using Darkness Send along the way to send up to three cards into the Lost Zone. Palkia G Lv.X to send opponent's benched Pokemon into the Lost Zone, also useful as a secondary attacker and counter to LuxApe. Mesprit to lock opponent's Poke Powers. Toxicroak G Promo to counter LuxApe yet again. Drifblim FB to snipe away at benched Pokemon (mainly Psychic Weakness Pokemon).
Closing Notes
I would like to try and fit in a 1-1 line of Lumineon SF and also a Lucario GL so if anyone has any suggestions they would be greatly appreciated.
Thanks for reading and any other suggestions, critism and comments will be greatly appreciated.
Thanks Again!